Software

I try to release all my work under open source licences. I've been working on the following software projects:

Current project

Graph clustering and visualization

I'm working on graph clustering and on graph visualization. My latest work is available here.

Older projects

GSL

I've contributed some code to the GSL (Gnu Scientific Library). My work focused on multivariate optimization.

Stratagus/Freecraft

I used to work on Stratagus (the original name freecraft was changed after a request from Blizzard), an open source real time strategy game engine, based on ideas from Warcraft II. You can have some details here. I basically worked on the sound engine and on pathfinding (A*, see also next entry).

Path finding

As a companion to two didactic articles (in french), I've written a small Java application that demonstrate different path finding algorithm implementations for tile based terrains. The source code is available (under the GPL).