Software

I try to release all my work under open source licences. I've been working on the following software projects:

GSL

I've contributed some code to the GSL (Gnu Scientific Library). My work focused on multivariate optimization.

Stratagus/Freecraft

I used to work on Stratagus (the original name freecraft was changed after a request from Blizzard), an open source real time strategy game engine, based on ideas from Warcraft II. You can have some details here. I basically worked on the sound engine and on pathfinding (A*, see also next entry).

Path finding

As a companion to two didactic articles (in french), I've written a small Java application that demonstrate different path finding algorithm implementations for tile based terrains. The source code is available (under the GPL).